#include "system/app_core.h" #include "system/includes.h" #include "server/server_core.h" #include "app_config.h" #include "app_action.h" #define LOG_TAG_CONST APP_IDLE #define LOG_TAG "[APP_IDLE]" #define LOG_ERROR_ENABLE #define LOG_DEBUG_ENABLE #define LOG_INFO_ENABLE /* #define LOG_DUMP_ENABLE */ #define LOG_CLI_ENABLE #include "debug.h" static int idle_event_handler(struct application *app, struct sys_event *event) { switch (event->type) { case SYS_KEY_EVENT: return 0; case SYS_BT_EVENT: return 0; case SYS_DEVICE_EVENT: return 0; default: return false; } } static static int idle_state_machine(struct application *app, enum app_state state, struct intent *it) { switch (state) { case APP_STA_CREATE: break; case APP_STA_START: if (!it) { break; } switch (it->action) { case ACTION_IDLE_MAIN: log_info("ACTION_IDLE_MAIN\n"); os_taskq_flush(); break; } break; case APP_STA_PAUSE: break; case APP_STA_RESUME: break; case APP_STA_STOP: break; case APP_STA_DESTROY: break; } return 0; } static const struct application_operation app_idle_ops = { .state_machine = idle_state_machine, .event_handler = idle_event_handler, }; REGISTER_APPLICATION(app_app_idle) = { .name = "idle", .action = ACTION_IDLE_MAIN, .ops = &app_idle_ops, .state = APP_STA_DESTROY, };